

CardFree to play
Samurai Spider
Raise eight war banners every deal.
Two-deck Spider solitaire at 1, 2 or 4 suits.
Send to your phone- Suits
- 1 · 2 · 4
- Cards, two decks
- 104
- Runs to raise
- 8
How it plays
Raise eight war banners every deal.
Build King-to-Ace runs, raise eight banners and march eighteen camps to The Four Banners.
What waits for you
- Play 1, 2 or 4 suits
- Eighteen-camp War Banners campaign
- Unlimited undo, even after clears
“One banner is courage. Eight banners is war.”
On tablet
Samurai Spider: questions
Before you play
Should I start with one suit, two or four?
Start with one. It teaches you how runs build without the colour headaches. Two suits is a proper fight, and four is the version people call impossible. The campaign takes you up in that order: six camps on one suit, eight on two, then four Legend trials on four.
I'm out of moves. Have I lost?
Not yet. Deal ten new cards from the stock, one onto every column, and new moves open up. If you're not sure whether to deal or keep digging, ask for a hint.
Will a clock rush me?
No. There's no score to chase, so take as long as you like over a move. Undo and redo are unlimited, even after a run has cleared, and you can hide the timer altogether.
Is it worth playing on more suits?
If you like a challenge, yes. You earn koban by winning, and the harder suit counts pay more.
Is there a daily challenge?
Yes, the Daily Duel: one deal, the same for every player that day, at the suit count you play.
The arsenal
More from the clan
A growing arsenal. One studio.







