

PuzzleFree to playNew
Escape Room: Samurai Castle
The clan is gone. The castle remembers.
A Japanese escape room mystery in an abandoned samurai castle.
Send to your phone- Painted rooms
- 51
- Locks
- 40
- Endings
- 2
How it plays
The clan is gone. The castle remembers.
Find the clues, open forty locks across four acts and follow the vanished clan into the mountain.
What waits for you
- 51 painted rooms across four acts
- Forty locks: code locks, star wheels, moon mirrors and more
- Two endings in the keep at night
“Every locked door is a question the castle asks.”
On tablet
Escape Room: Samurai Castle: questions
Before you play
Can I get stuck for good?
No. There are no enemies, no way to lose and no dead ends, and the game saves after every move. Put it down mid-puzzle and pick it up later.
What if a lock beats me?
Ask for help in three steps: a nudge, then the method, then the answer. The nudge is always free, and your first ten methods and answers are on the house. Short of koban later? You pay what you have and the castle covers the rest.
How much can I play without paying?
All of Act I, a complete chapter. Finish it and the first room of every later act opens too. The rest unlocks in story order, with koban you earn or a one-time purchase.
Is it scary?
Eerie, not scary. The rooms are dark and the story is unsettling, but nothing jumps out at you and there's no violence.
How long will it take me?
That depends on how fast you crack locks, but there's a lot of castle: fifty-one painted rooms and forty locks across four acts, with two endings.
Do I need a pen and paper?
No. The clue journal keeps every clue you've read, with a picture of where you found it.
The arsenal
More from the clan
A growing arsenal. One studio.









