An old samurai strategist sits in a raked-sand garden beyond a reed gate, a single stone and a spread of painted cards before him.

CardFree to play

Samurai FreeCell

One cell. One blade.

All 52 cards face up, so every deal turns on your plan, not luck.

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Screenshot 01 / 06

Cards, all face up
52
Campaign stations
18
Free cell at the finale
1

How it plays

One cell. One blade.

Master an eighteen-station garden that ends with a single free cell.

What waits for you

  1. All 52 cards face up
  2. Deal by Number replays
  3. Eighteen-station Strategist's Garden

“Win the war on paper, and no blood is spent.”

— Ichiro Saburo

On tablet

Free to download

Play Samurai FreeCell free

One cell. One blade. Open the garden.

Google Play

Samurai FreeCell: questions

Before you play

Is FreeCell more luck or skill?

Almost all skill. All 52 cards are face up from the first second, so nothing is hidden from you. If a game goes wrong, it went wrong in your plan, and undo lets you find where.

Can I replay a deal I liked?

Yes. Every deal has a number. Enter it in Deal by Number and you get exactly the same game, to beat it faster or to hand to a friend.

Do I have to move long runs one card at a time?

No. A supermove carries the whole run in one go, as far as your free cells and empty columns allow, and a single undo takes it all back.

Will auto-play mess up my plan?

It won't. Safe auto-play only sends a card to the foundation once nothing on the table could still need it, and you can switch it off if you'd rather do it yourself.

How hard does the campaign get?

Harder by taking things away. Season by season the garden removes your free cells, from four to three to two, and the finale, One Blade, gives you a single free cell for the whole game.

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